turn ing
/T ER1 N IH0 NG/- 1
To make a non-linear physical movement.
- 2
(intransitive, of a body, person, etc) To move about an axis through itself.
- 3
(transitive) To change the direction or orientation of, especially by rotation.
- 4
(intransitive) To change one's direction of travel.
- 5
(transitive) To shape (something) symmetrically by rotating it against a stationary cutting tool, as on a lathe.
- 6
(by extension) To give form to; to shape or mould; to adapt.
- 7
(transitive) To direct or impel (something) into a place.
- 8
(transitive) To position (something) by folding it, or using its folds.
- 9
(transitive, figuratively) To navigate through a book or other printed material.
- 10
(transitive) To twist or sprain.
- 11
(transitive, cricket) Of a bowler, to make (the ball) move sideways off the pitch when it bounces.
- 12
(intransitive, cricket) Of a ball, to move sideways off the pitch when it bounces.
- 13
(intransitive or transitive) To change condition or attitude.
- 14
(copulative, rather formal) To become (often used with colors, clear sudden changes, weather and ages).
- 15
(intransitive) To change the color of the leaves in the autumn.
- 16
To change fundamentally; to metamorphose.
- 17
(intransitive) To sour or spoil; to go bad.
- 18
(transitive) To make acid or sour; to ferment; to curdle.
- 19
(transitive, fantasy) To change (a person) into a vampire, werewolf, zombie, etc.
- 20
(intransitive, fantasy) To transform into a vampire, werewolf, zombie, etc.
- 21
(transitive, slang, sometimes offensive) To change the sexual orientation or gender of another person, or otherwise awaken a sexual preference.
- 22
To hinge; to depend.
- 23
To rebel; to go against something formerly tolerated.
- 24
To change personal condition.
- 25
(professional wrestling) To change personalities, such as from being a face (good guy) to heel (bad guy) or vice versa.
- 26
(ambitransitive) To make or become giddy; said of the head or brain.
- 27
To sicken; to nauseate.
- 28
To be nauseated; said of the stomach.
- 29
(reflexive) To change one's course of action; to take a new approach.
- 30
(transitive, usually with over) To complete.
- 31
(transitive) To make (money); turn a profit.
- 32
(transitive, soccer) Of a player, to go past an opposition player with the ball in one's control.
- 33
To undergo the process of turning on a lathe.
- 34
(obstetrics) To bring down the feet of a child in the womb, in order to facilitate delivery.
- 35
(printing, dated) To invert a type of the same thickness, as a temporary substitute for any sort which is exhausted.
- 36
(transitive, roleplaying games) To magically or divinely repel undead.
- 37
(archaic) To translate.
- 1
A change of direction or orientation.
- 2
A movement of an object about its own axis in one direction that continues until the object returns to its initial orientation.
- 3
(geometry) A unit of plane angle measurement based on this movement.
- 4
A walk to and fro.
- 5
A chance to use (something) shared in sequence with others.
- 6
A spell of work, especially the time allotted to a person in a rota or schedule.
- 7
One's chance to make a move in a game having two or more players.
- 8
A figure in music, often denoted ~, consisting of the note above the one indicated, the note itself, the note below the one indicated, and the note itself again.
- 9
The time required to complete a project.
- 10
A fit or a period of giddiness.
- 11
A change in temperament or circumstance.
- 12
(cricket) A sideways movement of the ball when it bounces (caused by rotation in flight).
- 13
(poker) The fourth communal card in Texas hold 'em.
- 14
A deed done to another; an act of kindness or malice.
- 15
A single loop of a coil.
- 16
(rope) A pass behind or through an object.
- 17
Character; personality; nature.
- 18
(soccer) An instance of going past an opposition player with the ball in one's control.
- 19
(circus, theater, especially physical comedy) A short skit, act, or routine.
- 20
(printing, dated) A type turned upside down to serve for another character that is not available.
- 21
(poker, obsolete) The flop (the first three community cards) in Texas hold 'em.
- 22
(UK, finance, historical) The profit made by a stockjobber, being the difference between the buying and selling prices.
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